Rakugo Project Devlog #16: Bugfix for Rakugo Dialogue System and Examples updated!
Hi everyone, here is the 16th devlog of Rakugo Project.
First we want to thank our discord user Kiramin for reporting a bug in Rakugo Dialogue System.
This bug made that is not possible to use non-string variables in say
statement.
Now this is fixed for both Godot 3 and Godot 4 versions of Rakugo Dialogue System.
We also updated our Steve Pixelface example to the latest version of Rakugo Dialogue System.
And we started to work on some new examples for Rakugo Dialogue System more about this below.
Rakugo Dialogue System Changelog for last releases
Fixed Bugs
- Fix #206 replace now works with all types by @theludovyc in https://github.com/rakugoteam/Rakugo-Dialogue-System/pull/207
Full Changelog for Godot 3 version: https://github.com/rakugoteam/Rakugo-Dialogue-System/compare/1.2…1.2.1
Full Changelog for Godot 4 version: https://github.com/rakugoteam/Rakugo-Dialogue-System/compare/2.0.1…2.0.2
You can download the latest version of Rakugo Dialogue System from here.
Updated Steve Pixelface Example
This Example is Minimalistic example of how to use Rakugo to create interactions with items. Is based on This Example is based on assets and scripts from YouTube tutorial by Steve Pixelface about creating Dialog System in Godot. This Example initial port to Rakugo was made theludovyc. And now I (jeremi360) updated this Example to the latest version of Rakugo Dialogue System. You can download this Example from here
New Examples for Rakugo Dialogue System in progress
Example 1: Use of custom_regex
to load/show images and play sounds
[This example is inspired by our user MRSEEO from github how asked how to load/show images and play sounds in Rakugo Dialogue System.] (https://github.com/rakugoteam/Rakugo-Dialogue-System/issues/200)
Example 2 and 3: Use of custom_regex
to jump to other labels and scenes
This example is inspired by our user Kiramin from discord how asked how to jump to other labels and scenes in Rakugo Dialogue System.
Both examples are in progress and will be released soon.
This is all for now, see you in the next devlog!
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Get Rakugo
Rakugo
Project (inspired by Ren'Py) for story driven games in Godot
Status | In development |
Category | Tool |
Authors | Jeremi, playBitke |
Genre | Adventure, Role Playing, Visual Novel |
Tags | Godot, Point & Click, rakugo, Ren'Py, Story Rich, Text based, Twine |
More posts
- Rakugo Project Devlog #22: Finally RDS Docs 2.2!Mar 05, 2024
- Rakugo Project Devlog #20: Rakugo Dialogue System 2.2!Nov 01, 2023
- Rakugo Project Devlog #19: Rakugo Dialogue System 2.1.1!Sep 25, 2023
- Rakugo Project Devlog #18: Material Design Icons and Emojis are ported for Godot...Aug 17, 2023
- Rakugo Project Devlog #17: Rakugo Dialogue System 2.1 is out!May 17, 2023
- Rakugo Project Devlog #14: Rakugo Dialogue System 2.0.1 is out!Mar 16, 2023
- Rakugo Project Devlog #14: Rakugo Dialogue System 2.0.1 is out!Mar 14, 2023
- Rakugo Project Devlog #13: Rakugo Dialogue System 2.0 for Godot 4 is out!Mar 09, 2023
- Rakugo Project Devlog #12: Show/Hide keywords in VisualNovelKit, Rakugo Core v...Jan 24, 2023
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