Rakugo Project Devlog #19: Rakugo Dialogue System 2.1.1!


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Hi everyone, here is the 19th devlog of Rakugo Project. I’m happy to announce that we fixed bugs that made Rakugo Dialogue System that made it incompatible with Godot 4.1. And unified/fixed ask statements in Rakugo Dialogue System in code and our docs.

Rakugo Dialogue System 2.1.1

complete changelog: https://github.com/rakugoteam/Rakugo-Dialogue-System/compare/2.1…2.1.1

Major Updates

  • Now ask is same as the one in the documention [var_name] = ? [character_tag] [question] [default_answer]
  • Plus you can respect or not the number of space arround the ‘=’ and ‘?’ answer = ? "question" is correct answer=?"question" is also correct
  • But you should respect spaces between tag, question, and default answer answer=?tag "question" "default answer" is correct answer=?tag"question""default answer" is not

Now Rakugo is threads safe, and signals are called correctly. So you will not have errors in the last godot version (4.1).

Other Changes

  • update project.godot to 4.1
  • and other things…
  • update project name, addon name and version
  • add icon to the godot project
  • and other things…

This is all form us, see you next time.

Files

Addons
External
Jul 27, 2022

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