Godot 3.2.1 - Error When Project Opened For The First time


So When you open Rakugo project for the first time in Godot 3.2.1 you can get error similar to this:

ERROR: Failed loading resource: res://.import/sound-on.png-c7069ca607a583f763fc164615f5a3ee.stex.
   At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://gui/OptionsBox/icons/sound-on.png.
   At: core/io/resource_loader.cpp:278
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/sound-on.png-c7069ca607a583f763fc164615f5a3ee.stex.
   At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://gui/OptionsBox/icons/sound-on.png.
   At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://gui/OptionsBox/icons/sound-on.png
     At: scene/resources/resource_format_text.cpp:175
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:502
ERROR: Failed loading resource: res://.import/rakugo_var_h_slider.svg-078a6aa2c49fda8df315869911b0f882.stex.
   At: core/io/resource_loader.cpp:278
ERROR: Failed loading resource: res://addons/Rakugo/icons/rakugo_var_h_slider.svg.
   At: core/io/resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://addons/Rakugo/icons/rakugo_var_h_slider.svg
     At: scene/resources/resource_format_text.cpp:175
ERROR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
   At: scene/resources/texture.cpp:502

Don't be scared it can be easy fixed:

  1. First just tray close and reopen the project
  2. If it doesn't works that close project
  3. Remove folder .import ( if you don't see it then it is hidden) from project
  4. Reopen the project

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