Rakugo Basic Part 4 : How to use ask(), menu() and cond() funcs in Dialogue
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Rakugo
Project (inspired by Ren'Py) for story driven games in Godot
Status | In development |
Category | Tool |
Authors | Jeremi, playBitke |
Genre | Adventure, Role Playing, Visual Novel |
Tags | Godot, Point & Click, rakugo, Ren'Py, Story Rich, Text based, Twine |
More posts
- Rakugo Project Devlog #22: Finally RDS Docs 2.2!Mar 05, 2024
- Rakugo Project Devlog #20: Rakugo Dialogue System 2.2!Nov 01, 2023
- Rakugo Project Devlog #19: Rakugo Dialogue System 2.1.1!Sep 25, 2023
- Rakugo Project Devlog #18: Material Design Icons and Emojis are ported for Godot...Aug 17, 2023
- Rakugo Project Devlog #17: Rakugo Dialogue System 2.1 is out!May 17, 2023
- Rakugo Project Devlog #16: Bugfix for Rakugo Dialogue System and Examples update...Apr 06, 2023
- Rakugo Project Devlog #14: Rakugo Dialogue System 2.0.1 is out!Mar 16, 2023
- Rakugo Project Devlog #14: Rakugo Dialogue System 2.0.1 is out!Mar 14, 2023
- Rakugo Project Devlog #13: Rakugo Dialogue System 2.0 for Godot 4 is out!Mar 09, 2023
- Rakugo Project Devlog #12: Show/Hide keywords in VisualNovelKit, Rakugo Core v...Jan 24, 2023
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