Rakugo Release 3.1.1
Rakugo » Devlog
Sorry for the long silence, but I had a lot on my mind. We also talked a lot with support for animation and documentation. It is possible that we will transfer (to readthedocs) and rewrite the documentation. And here, thanks for waiting, you have a new version of Rakugo.
Changes in Rakugo 3.1.1
- fix bug: mulitple DialoguePanels, broken on menus
- Fixed resize NotifyDisplay on new message
- Added warning and failsafe when trying to get null value from StoreManager
- Refactored SceneLoader to use a deferred preloading
- Reworked the loading signals to have a single unified Rakugo-wide loading signal
- Adding missing ending to the typing effect forcing the player to stepmultiple time to pass to the next
Files
Rakugo 3.1.1
89 days ago
The Question Port 3.1.2
89 days ago
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Rakugo
Project (inspired by Ren'Py) for story driven games in Godot
Status | In development |
Category | Tool |
Authors | jeremi360x, Title_Pending |
Genre | Adventure, Role Playing, Visual Novel |
Tags | godot, Point & Click, rakugo, renpy, Story Rich, Text based, Twine |
More posts
- New Rakugo Docs and The Question Patch1 day ago
- Tutorial About Adding Multiple Ways of Dysplaing Dialogues57 days ago
- Basic Tutorial Part 5 : How to use show() and hide() funcs in Dialogue57 days ago
- Rakugo Release 3.1.062 days ago
- Rakugo 3.0.1 update72 days ago
- Rakugo Basic Part 4 : How to use ask(), menu() and cond() funcs in Dialogue78 days ago
- Rakugo 3 Basic Tutorial part 3 : How to script Dialogues and use say() func78 days ago
- Rakugo 3 Basic Tutorial part 2 : Create First Scene with Dialogue82 days ago
- Rakugo 3 Basic Tutorial part 1 : Project Setup84 days ago
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